fighter |
Transfer |
They change |
Donkey Kong |
Special aspect |
Increase attack range vertically for opponents on the ground when using ground motion. |
Link |
Up Smash Attack |
It made it easier to hit multiple times. |
Pikachu |
Frontal air attack |
It made it easier to hit multiple times. |
Nice |
Dash attack |
Increase the strength of the third attack and expand the launch distance. |
Nice |
Tilt attack |
Maintain firing distance and increase power. |
Nice |
Air attack down |
Increase attack speed. |
Nice |
Even throw |
Increased strength. |
Nice |
Special neutral |
Increase attack speed. |
Captain Falcon |
Up Smash Attack |
It made it easier to hit multiple times. |
Ice climber |
Basic movements |
Reduced damage to Nana. Short shooting distance for Nana. Modifying Nana’s behavior for artificial intelligence. |
Ice climber |
Dash attack |
It made it easier to hit multiple times. Increase attack range. |
Ice climber |
Smash attack |
Extended launch distance. |
Ice climber |
Special aspect |
Speed increase timing of edge grab. |
Ice climber |
Even special |
Made so that Nana’s private performance does not automatically prevent the player from performing a private performance. Increase the distance Bobo and Nana can from Pillai together. |
Sheikh |
Tilt attack |
It made it easier to hit multiple times. |
Youth Link |
Sudden attack on KO |
Made such that the attack is not neutralized. |
Meta Knight |
Sudden attack on KO |
Made such that the attack is not neutralized. |
Wario |
Even special |
It made it easier to hit multiple times. |
Ivisor |
Sudden attack on KO |
Made such that the attack is not neutralized. |
Charger |
Special aspect |
It made it easier to hit multiple times. |
Charger |
Even special |
It made it easier to hit multiple times. |
My voice |
Dash attack |
Maintain firing distance and increase power. Reducing weakness. |
My voice |
Tilt attack |
Reducing weakness. |
My voice |
Up Smash Attack |
Increase attack speed. Increasing the amount of time the immunity lasts before and after it becomes round. It made it easier to hit multiple times. |
My voice |
The air attack arrives |
It made it easier to hit multiple times. |
Lucario |
etc. |
Increased the maximum value that the Aura would boost Attack Force. |
Lucario |
Neutral attack 1 |
Increase attack speed. |
Lucario |
Lateral tilt attack |
It made it easier to hit multiple times. |
Lucario |
Smash attack |
Increase attack speed. |
Lucario |
Even special |
Reducing weakness on landing after using the movement. |
Lucario |
Special aspect |
Extended Aura Zone Launch Distance. |
Mai Swordfighter |
Up Special 3 |
It made it easier to hit multiple times. |
Robin |
Sudden attack on KO |
Made such that the attack is not neutralized. |
Shilluk |
Up Smash Attack |
It made it easier to hit multiple times. |
Shilluk |
Special neutral |
Extended the distance the Shulk can be fired while the Monado Arts (Shield) is in operation. |
Shilluk |
Down special |
Extended launch distance. |
Bowser Jr. |
Basic movements |
Certain landing behaviors have been modified not to prevent passage through the platforms. |
Bowser Jr. |
Lateral tilt attack |
Extended launch distance. |
Bowser Jr. |
Up Smash Attack |
It made it easier to hit multiple times. |
Bowser Jr. |
Smash attack |
Increase attack speed. |
Bowser Jr. |
Throw forward |
Extended launch distance. |
Bowser Jr. |
Edge attacks |
Increased attack power used when grabbing ledges after special ascent. |
Bowser Jr. |
Special aspect |
Make it difficult to avoid opponent’s attacks. |
Bowser Jr. |
Even special |
Increase attack speed. |
Ken |
The final smash |
It made it easier to hit multiple times. |
Bayonetta |
Sudden attack on KO |
Made such that the attack is not neutralized. |
Ridley |
fast attack |
Made such that the attack is not neutralized. |
Ridley |
Sudden attack on KO |
Made such that the attack is not neutralized. |
Ridley |
Even special |
Hit Detection when charging down and landing will only affect opponents on the ground. |
Simon |
fast attack |
Made such that the attack is not neutralized. |
Simon |
Sudden attack on KO |
Made such that the attack is not neutralized. |
Simon |
Dash attack |
Increased strength. Extend launch distance when damage is low. |
Simon |
Tilt attack |
Extend launch distance when damage is low. |
Simon |
Up Smash Attack |
Increase attack speed. Extended launch distance. |
Simon |
Smash attack |
Extended launch distance. |
Simon |
Even special |
Increase attack range. |
Richter |
fast attack |
Made such that the attack is not neutralized. |
Richter |
Sudden attack on KO |
Made such that the attack is not neutralized. |
Richter |
Dash attack |
Increased strength. Extend launch distance when damage is low. |
Richter |
Tilt attack |
Extend launch distance when damage is low. |
Richter |
Up Smash Attack |
Increase attack speed. Extended launch distance. |
Richter |
Smash attack |
Extended launch distance. |
Richter |
Even special |
Increase attack range. |
Piranha |
fast attack |
Made such that the attack is not neutralized. |
Piranha |
Sudden attack on KO |
Made such that the attack is not neutralized. |
Banjo and Kazooie |
fast attack |
Made such that the attack is not neutralized. |
Banjo and Kazooie |
Sudden attack on KO |
Made such that the attack is not neutralized. |
Layla |
Sudden attack on KO |
Made such that the attack is not neutralized. |